![]() ![]() RIDE 4 demands perfection with its controls, with even the slightest bump against a wall sending the driver ragdolling through the air. ![]() There are some minimal control options that make the experience more palpable, such as auto braking, but these settings dip into the credits awarded after each race, stunting progression even further. There is no feedback as to what the player is doing wrong or how to improve their skills, instead, the track just loops until the player gets lucky enough to beat the time. To proceed with the game, the player must reach a certain time requirement to show proficiency, but the time quota is so incredibly strict that it turns the tutorial in it of itself into a frustrating experience. Instead, RIDE 4 feels that newcomers can learn best by trial and error on a test track. Upon booting up the game, there is no real tutorial to get you accustomed to how to play the game. RIDE 4’s biggest problem does not lie in graphics, however, as the core gameplay is easily one of the most frustrating and difficult experiences in a racing game, especially for newcomers to the series. Borderlands 2: Game of the Year Switch NSP It’s so pronounced that you can actually feel the difference in how worn tyres are. The level of simulation and bike-tinkering is highly impressive too, with a real sense of the changes in weight and balance to each bike. Online is sadly not particularly impressive as the game’s structure is better suited to not having random strangers causing chaos. The most important thing is that there’s plenty to tuck into for racing aficionados, and Ride 4 delivers an extensive career mode featuring contests on several continents, and a wide selection of tracks and bikes to try. RIDE 4 was not a particularly great looking game on the PS4 to begin with, so it is a real bummer to see this next-gen version fail to make the situation much better. Most of the time, there are very few NPCs along the side of certain parts of the track, which makes tracks set in major cities seem like everyone went on holiday. This is incredibly disappointing, as much of the tracks could have used extra foliage, extra spectators, or even better textures to make the tracks more lively. Putting gameplay of the PS5 and PS4 versions side-to-side will show minimal improvements between the two versions on a graphical level and, while quicker than before, loading screens are still prominent throughout menus. While the PS5 port of RIDE 4 takes advantage of the DualSense’s unique abilities, it fails to utilize the full power of the PS5’s hardware capabilities. Again, this is the sensible focus, as you spend most of your time using, tinkering with, and staring at your two-wheeled steed. The rest of the game looks good enough, if a little dry for my tastes, but the real world bikes are recreated in stunning detail. The devil is in the detail, so the bikes are the star of the show visually. Its developer, Milestone, has been perfecting the craft of virtual motorbike racing for years now, and with the fourth instalment of its Ride series, there’s an understanding of who it caters for, and sensibly prioritized that over accessibility, for better and for worse. While the DualSense makes RIDE 4 one of the most immersive motorcycle experiences from a technical level, it is a shame the rest of the game cannot live up to the same standards. Meanwhile, the adaptive triggers work wonders for control over accelerating and decelerating, as the triggers replicate the feeling and tension normally equipped on a motorcycle’s throttle. The haptic feedback makes the DualSense feel like a miniature motorcycle engine in your hands, while impressively reacting to different surfaces and weather conditions to make the experience even more lifelike. One Twitter user shared their own clip from Driveclub in the rain, pointing out that it's now an eight-year-old game that was never upgraded for PS4 Pro and still looks just as good as some PS5 titles.On a technical level, these features make RIDE 4 a fantastic showcase of the power of the controller. This clip going viral has also caused some gamers to look back on other photo-realistic racers, such as PS4's Driveclub. Those two elements combine to make the footage look incredibly realistic, although the game does still look pretty impressive on its own, it's clear that a specific set of conditions is what's making the game stand out so much. ![]() The footage is also coming from the game's replay mode, which adds all of the head movement and camera shake. For a start, the downcast weather conditions apparently make the game look more photorealistic than some of the other weather settings. It's important to note that there are several things that seem to be making the footage seem more realistic, according to Push Square.
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